Persistent-world currency
Custom Money for LARP and Role-Playing Events
Create fictional paper currency that players can earn, trade, protect and carry through an immersive world. Build the design around the game’s economy, factions and event operations so every bill supports play instead of creating inventory confusion.
Build LARP currency →World economy
Map how value moves.
A durable campaign needs controlled sources, meaningful uses and a plan for money that leaves the event.
Issue currency intentionally
Name each quest, faction, merchant or staff role authorized to introduce bills.
Make transactions readable
Use denominations that support common prices without forcing constant change-making.
Give players reasons to spend
Connect currency to in-world services, auctions, access, crafting or story decisions.
Protect campaign continuity
Count staff banks and track how much currency remains in player hands between events.
Design layers
Make the bill belong to the world.
Faction identity
Use original rulers, guilds, emblems and issuing institutions that reinforce the setting.
Fast recognition
Keep values readable in camps, taverns, outdoor light and crowded player exchanges.
Game control
Add discreet series, event or staff identifiers when organizers must separate official sets.
Campaign operations
Prepare for weather, wear and missing pieces.
Staff banks
Package currency by merchant, faction and shift with documented starting quantities.
Player retention
Decide whether money persists between events, expires by season or must be returned.
Backup inventory
Keep labeled replacement bundles and a protected master set for comparison.
Clearly fictional use
Use original imagery and written game context so the bills remain part of the story world.
Related tools
Build the campaign kit.
LARP currency FAQ
Planning questions
Can different factions have different money?
Yes. Keep exchange rules and visual distinctions clear, and track each faction’s supply independently.
Should players keep currency between events?
That is a game-design choice. Document the policy before ordering so quantities reflect persistence, loss and new-player entry.
Can bills include hidden identifiers?
Yes. Use controlled series, symbols or UV-responsive details that support staff verification or gameplay.